Sound\dialog\combat\elite_loose\14_vehicle\ok_plr_trdst_dvr Sound\dialog\combat\elite_loose\14_vehicle\grt_plr_vcl Sound\dialog\combat\elite_loose\14_vehicle\entervcl_trrt Sound\dialog\combat\elite_loose\14_vehicle\entervcl_psngr Sound\dialog\combat\elite_loose\14_vehicle\entervcl_gnr Sound\dialog\combat\elite_loose\19_gloat\glt_brt Sound\dialog\combat\elite_loose\21_yelp\panic Sound\dialog\combat\elite_dogmatic\03_strike\strk_re Sound\dialog\combat\elite_dogmatic\05_postcombat\shotfoebdy Sound\dialog\combat\elite_dogmatic\05_postcombat\endcmbt Sound\dialog\combat\elite_dogmatic\06_outburst\fear_rtrt Sound\dialog\combat\elite_dogmatic\06_outburst\fear Sound\dialog\combat\elite_dogmatic\07_exclaim\chr Sound\dialog\combat\elite_dogmatic\09_order\newordr_entervcl Sound\dialog\combat\elite_dogmatic\09_order\newordr_arrival Sound\dialog\combat\elite_dogmatic\11_group\joinme_emrg sound\dialog\combat\elite_dogmatic\13_player\look_cmbt_fllw Existence only hinted by existing tag path in udlg Note: Does not exist in either H2V or H2X.Sound\dialog\combat\elite_dogmatic\13_player\look_plr Sound\dialog\combat\elite_dogmatic\14_vehicle\grt_intovcl_imdvr Sound\dialog\combat\elite_dogmatic\15_curse\crs_re Sound\dialog\combat\elite_dogmatic\21_yelp\panic Sound\dialog\combat\elite_dogmatic\21_yelp\srprs Sound\dialog\combat\elite_dogmatic\22_roar\melee Sound\dialog\combat\elite_dogmatic\22_roar\dodge Sound\dialog\combat\specops_com\01_alert\foundfoe Sound\dialog\combat\specops_com\07_exclaim\chr_kllfoe Sound\dialog\combat\specops_com\08_judge\scld_plr Sound\dialog\combat\specops_com\09_order\newordr_retreat Sound\dialog\combat\specops_com\13_player\look_pstcmbt_hrd Sound\dialog\combat\specops_com\22_roar\melee Missing sounds in Halo 2 Vista: elite_dogmatic, elite_loose, specops_com.This was changed because Hired Gun broke the radar shader and made a new bitmap with a workaround in mind. Radar shader was broken during porting and fade does not work properly.sound\global_fx is different in Halo 2 Vista than it is in Halo 2 Xbox.sound_classes provides the default values for many sounds and Halo 2 Vista appears to have been made louder.sound\sound_classes is different in Halo 2 Vista than in Halo 2 Xbox.This breaks many aesthetic features in Halo 2 on various NVIDIA graphic cards.Added bitmap alpha_white to text_bump_alpha_single_pass.Specific changes from Halo 2 Xbox 1.5 to Halo 2 Vista Increased game engine iteration rate to 60.Increased texture size on various textures.Updated the Halo Editing Kit to support Halo 2 (from Halo Custom Edition).Removed ranking and nameplates (linking account to bungie).Removed Xbox LIVE UI elements (y Menu, messaging system).Major changes from Halo 2 Xbox 1.5 to Halo 2 Vista 11081:
FIXME: not sure where 1.1a and 1.1b sit on H2X.